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If you 're looking for
a good comedy about
dodgeball, here it is!
Dragon Is Watching You
"I want to give a testimonial about NanoFictionary. I
do mental health work with disadvantaged children and teens,
and have found this game to be an excellent therapeutic tool.
It gives my clients a chance to use the elements of storytelling
for a bit of projection, and the game is very flexible, allowing
me to give such instructions as 'let's make up stories where
somebody is feeling disappointed,' etc. Actually, the set I am
ordering right now is for the teens at the Unitarian church I
attend. I have been using the game to get them to tell stories
about principled and un-principled behavior. They enjoy using
the game because of the humor and playfulness of the cards, and
it ends up making a good forum for discussion. I have also used
Fluxx therapeutically, to work with kids who are not very flexible,
and get them to think about social situations where rules and
goals are often changing. Thanks for creating such wonderful
games. They have been fun to play in my personal life, as well
as an important resource in my professional work! You should
consider developing more games that can be used therapeutically.
There are a few companies that do it, but they are often lacking
in cleverness and whimsy, which make them far less appealing
to kids (and therapists!)" -- Bela S. of
||No More SASEs Please
very first booth at Origins,
when we debuted Fluxx
in July 1997, we have been making bonus extra cards, which we
call Promo Cards,
to give away at conventions to help attract interest in our games.
Of course, we always make more than we think we're going to
need (often way more than we can possibly ever use, depending
on how we're getting the promo cards made). Each year, the extras
go into a box, and over the years, they've been kind of piling
Obviously, there's been plenty of demand for these leftover
extras, and we've previously been making promo cards available
in 2 different ways: 1.) Free with a Self Addresed Stamped Envelope
(SASE) and 2.) in little packs we'd assemble and sell for a dollar,
called Promo Card Packs.
All that has now changed. As of this week, we are officially
discontinuing our SASE program, and when the existing stock of
Promo Card Packs sell through, we won't be assembling more.
Instead, we are now selling Promo Cards individually! Now
everyone can get exactly the cards they want, and without having
to wait months for us to get around to responding to the backlog
of SASE requests!
Also, many of these cards will now be available for the first
time in packets
of 25, suitable for anyone who wants a big pile of extras
to give out themselves at events. (For example, people who play
in coffeeshops will want a packet of the "What's Homeworlds?"
card to give away when strangers ask about the game.)
You will notice too that prices for these individual cards
vary, ranging from just a penny for microcatalogs to as much
as a dollar or two for special promos we're running low on and
will run out of forever.
What makes all of this possible was construction of a series
of promo card organizers like the ones shown here, which allow
our warehouse to keep track of them all and find the right ones
for packing orders. What this further required was pulling out
all the old boxes of promo cards and getting them all properly
inventoried, which in turn required getting them all bundled
into manageable packs of 25 each. All of this is work we've been
making time for along with everything else during the past few
weeks, and it's all because of Robin! When
she took on the job of being our Director of Operations and
started establishing order in our office, she took it upon herself
to get all those old boxes of promo cards cleaned out and sent
to the warehouse in manageable units. This is a task which Kristin
has been trying to make happen since last summer, when we first
started to collect all the cards together at the office and James
started packaging up a bunch of the cards. So Robin
has been calling for Project Days and Project Hours, getting
us all to devote a little time here and there to helping her
get the Promo Cards under control. Here's a photo of one such
On Tuesday I drove down to PMC (that's our warehouse) to turn
the organizers over to Brian and his team, along with over 35,000
neatly organized promo cards (along with the parts for Zendo
Cards and Volcano Caps, which will be for sale very soon). Plus
of course, we've had to do a lot of work in rebuilding elements
of our online store to make ordering all these new items possible,
so getting this done has been a huge team effort. (Thanks Team!)
Meanwhile, we're very busy right now getting ready for Origins,
plus I'm working on the 3HOUSE
booklet... this week I'm releasing the first draft of the pages
I've created for 3HOUSE about Treehouse,
which I've reformatted from 6 small pages into 2 large ones,
suitable for printing onto the front and back of a regular sized
sheet of paper, thus forming a new stand-alone Treehouse rules
handout. The PDF files for the front
of this document are available now, but keep in mind that these
are preliminary versions of this material and may yet change.
Drobina has moved here from Ohio to work in our office for
the summer. Welcome to the neighborhood Josh!
Thanks for reading and have a great week!
a great week, and hopefully we'll see you at Origins!