| 
        How Shakespeare Lived To Be 653Your
        Guide to Wunderland
          [Games]
        [E-Books] [WTS]
        [Gift Shop]
 
         
        
 News Archives
          
     The Time Traveler swiped Shakespeare's still-warm corpse (replacing
      it with a synthetic replica) and restored his health using 23rd
      century medical technology. "Now write!" he commanded.
      "I'll produce your lost works and become rich beyond imagining!"
      But the Bard, bewildered by the Future, had lost his touch. "Mona
      and the Dragon" was a turkey.  New this week: The
      End
   I'm looking over an email I'm
      about to send to the Icehouse mailing list: '3. Bandaid
      - This is a rule that may *appear* to be flavor or spice, but
      is *only* used to fix a problem, and actually *doesn't* fix the
      problem, or it creates another problem.'   divagate (dive'-uh-gate, div'-uh-gate)
      v. to wander or drift about n. form: divagation   
        Chicken Run :|
 Claymation artistsfail to escape Hollywood's
 big formula farm.
 
   Spellbound  Gregory
      Peck stars as an amnesia victim accused of murder, and Ingrid
      Bergman is his psychoanalyst, who helps him recover his missing
      memories via dream analysis. Actually, it's rather dull by Hitchcock
      standards, but the dream sequences, designed by Salvador Dali,
      are extremely cool. It's a shame they weren't done in color.
 
        
   Uchronia: The
        Alternate History List
  Egypt Travelogue
  Modern Living
 | 
        
          | 
               
 |  
          |  
 |  
          | 
 
              
                |  | The Day of Ruin is Our Deadline |  |  
          |  When
            I created the 1999
            Calendar T-shirt two years ago, I noticed that August
            24th was the anniversary of several disasters and therefore
            dubbed it the Day of Ruin. This year, 8/24 is the day we're supposed
            to submit all of the finished production elements for Chrononauts
            (i.e. card art, rules, and tuckboxes) to Carta Mundi, the card
            printer who'll be doing the actual manufacturing. This is sooner
            than we'd hoped (particularly for the rulebook, which I'd thought
            had a shorter production cycle than the cards) but while we are
            nervous about it, we're still hoping to (at least substantially)
            meet the deadline. It just means that we have to work night and
            day from now till then, and that we've canceled our last-minute
            plans to attend Gen-Con, which is already underway. (Our apologies
            to those who'd hoped to find us there; getting Chrononauts out
            on time is more important, and we hadn't planned much anyway.
            Hopefully next year!) |  
          |  Response
            to last week's playtest
            upgrade has been great. We're feeling better than ever about
            the gameplay, and everyone agrees that Alison's color
            re-design of the cards is making the game look as good as
            it plays. But last week's preview was incomplete; everyone (including
            the three of us) was curious about what the final Paradox artwork
            would be like, and we hadn't yet settled on the cardback or final
            logo designs either. And we've been struggling all week with
            these issues, but here you see the answers we came up with.
 The cardback you see here was basically created by Alison,
            on the last day of the week; but the Paradox art was a collaboration
            between us that we struggled with all week long. As opposed to
            her other re-designs, I wasn't taken with her new version of
            the Paradox; it was neat, but it wasn't what I had in mind. So
            I took over and did my own version, and then she took over again
            and spruced up my version, and then, just when we thought we
            were done, we realized (after fondling our first prototypes)
            that the "bubbles" needed to be Ripplepoint Blue, not
            Linchpin Purple. But the end result was worth all the trouble!  Incidentally,
            the bubbles were inspired by a comic book depiction of time travel
            that has been stuck in my mind since I was a kid. It's from the
            Classics Illustrated adaptation of the HG Wells classic, The
            Time Machine, published in 1964. I still have my copy, which
            I unearthed to show to the girls during one of our many Paradox
            design meetings. "See," I'd say, pointing to the panels
            on page 43, "this is what time travel actually looks
            like." But even with bubbles my design wasn't working until
            Alison tweaked them into the third dimension.
 
 Things are even going well (and similarly hecticly) on the
            financial side of the balance sheet. Sales volume has been excellent
            lately, and it seems like our Product-Backed Investment concept
            is going to work. Our new warehouse space is brimming with sparkling
            new Fluxx 2.1
            decks, made possible by a check from Objective
            Consulting, Inc. (Thanks Gene!) They have a particular interest
            in Fluxx... they're currently producing a text-based, networked
            version of the game! It started as something they were doing
            for their own amusement (and because it was a useful programming
            example), but given our new corporate partnership, who knows
            where it might end up! Stay tuned for more information about
            a limited alpha test in the coming weeks! And speaking of ASCII-based electronic versions of our games,
            Jason McIntosh has created Martian
            Chess: The Computer Game, and it's already open for playtesting!
            If you can use telnet, you can be among the first to try out
            his adaptation, and be sure to send him your feedback if you
            do, since the project is still in development and he's looking
            for comments. (I'm looking forward to trying it out myself...
            on August 25th.) 
 And speaking of people with looming, important deadlines,
            Number
            12 is getting married next month and has therefore chosen
            to make this his last week (for the time being) of regular WTS
            updates. Well, I can't say as I blame him! It's a lot of work
            maintaining a regular feature like this, and let me just say
            thanks Charles, for entertaining us these many months with your
            comic picks, your own forays into the realms of Nanofiction,
            and all the other bits of e-musement you've been providing us
            with. I must say I've really enjoyed the friendly competition
            we've been having in this new medium, and I'll miss your weekly
            55-word accompaniments to this page. But you've obviously got
            more important things on your mind right now, so we'll look forward
            to hearing from you again, after you settle into married life.
            And in the meantime, good luck, have fun, and best wishes to
            you and Lisa!  Remember
            Peter
            McWilliams!
 |  
          | 
   |  
          | 
  
               
              
                | 
                      | I think one of the best human qualities you can
                  nurture in yourself is the ability to cheerfully change your
                  attitudes and beliefs when confronted by evidence that you've
                  been wrong about something. |  
                | 
                      | It's not as thick nor heavy as I'd like it to
                  be, but I have to say, it's pretty neat finally having a gold
                  coin mixed into the US currency. But if it's going to succeed,
                  we need to abolish the paper equivalent. And now is the perfect
                  time to do it, too, with the re-designed $5 and $10 paper bills
                  now entering circulation. The question is, does the Treasury
                  Department have the guts to drop the $1 bill and issue a re-designed
                  $2 bill instead? |  
                | 
                      | "Bush and Gore Make
                  Me Wanna Ralph." -- A
                  Letter from Michael Moore to the Non-Voters of America |  |  |